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− | '''Ryzom''' is a massively multiplayer online role-playing game (MMORPG) developed by the independent French studio [[Nevrax]]. The game launched in September 2004 under the name '''The Saga of Ryzom''' and received little attention at the time. In August 2006, the name was simplified to '''Ryzom''' for marketing purposes. Ryzom is labeled as Science-Fantasy by the creators due to storyline elements that are typically found in both science fiction and fantasy genres. The game's engine, [[NeL]], was created by | + | '''Ryzom''' is a massively multiplayer online role-playing game (MMORPG) developed by the independent French studio ''' ''[[:fr:Nevrax|Nevrax<sub>(Fr)</sub>]]'' '''. The game launched in September 2004 under the name '''The Saga of Ryzom''' and received little attention at the time. In August 2006, the name was simplified to '''Ryzom''' for marketing purposes. Ryzom is labeled as Science-Fantasy by the creators due to storyline elements that are typically found in both science fiction and fantasy genres. The game's engine, ''' ''[[:en:NeL|NeL<sub>(En)</sub>]]'' ''']], was created by '' '''Nevrax''' '' and licensed under the GPL. ''' ''NeL'' ''' is currently open source and allows anyone to add to it. |
The game earned the [http://www.mmorpg.com/showFeature.cfm?page=6%2F&loadfeature=388&bhcp=1 Best Story award at MMORPG.COM's 2005 Reader's Choice Awards]. Allowing players complete control over everything they do is something not many Online games can quote. Players are '''''not''''' trapped in the "one class only" situation that most MMO's nowadays place them in. Ryzom gives the player the option to learn every single skill in the game, or concentrate on whichever they prefer, for as long as you want; or indeed to what depth you prefer. | The game earned the [http://www.mmorpg.com/showFeature.cfm?page=6%2F&loadfeature=388&bhcp=1 Best Story award at MMORPG.COM's 2005 Reader's Choice Awards]. Allowing players complete control over everything they do is something not many Online games can quote. Players are '''''not''''' trapped in the "one class only" situation that most MMO's nowadays place them in. Ryzom gives the player the option to learn every single skill in the game, or concentrate on whichever they prefer, for as long as you want; or indeed to what depth you prefer. | ||
− | Recently Which Gate, the current owners, made a [http://feedback.ryzom.com/pages/2600-english?lang=en&referer_type=popin Feedback feedback site]. The feedback site is proving incredibly useful, giving players the power to choose what they like and dislike and what should get higher priority in being implemented. | + | Recently ''' ''Which Gate'' ''', the current owners, made a [http://feedback.ryzom.com/pages/2600-english?lang=en&referer_type=popin Feedback feedback site]. The feedback site is proving incredibly useful, giving players the power to choose what they like and dislike and what should get higher priority in being implemented. ''' ''Winch Gate'' ''' is showing that with a little time and focus, much can be achieved. Indeed since the departure of Game Forge France, the game has gone from strength to strength, utilising the feedback from players, and the consistant help from the CS Departments. |
Now, you can join us! | Now, you can join us! | ||
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Revisión del 21:39 8 ago 2018
Ryzom | Forge | Gameplay | Roleplay | Comunidad | Animación |