La mayoría de un color usado en una receta determina el color final del objeto. Sí usamos 4 materiales azules y 2 rojos, el objeto será azul. Todos los materiales usados en una receta cuentan, no solo aquellos de una sola parte. Para una receta de armadura ligera, todos los materiales de las partes individuales (Ropa, forro, relleno, clip de armadura) contribuyen igualmente a los colores de los objetos.
Si un objeto tiene las mismas cantidades de colores, ejemplo: 2 rojos y 2 azules, el color final del objeto será de acuerdo a la lista de prioridad:
1. | Rojo |
2. | Beige |
3. | Verde |
4. | Turquesa |
5. | Pùrpura |
6. | Blanco |
7. | Negro |
El resultado para 2 materiales rojos y 2 azules será Rojo. Si tengo 3 materiales negros, 3 blancos y 3 azules, el objeto será azul. El negro y el blanco son los colores más difíciles de obtener.
Getting a certain item color may conflict with good item stats. Beige, green, turquoise and purple colors can only be found with basic and fine materials*, while black, white, blue and red colors can be found with choice, excellent and supreme materials[1]. The same material type can appear in up to 3 different colors!Basic and fine Anete Fiber is green, choice, excellent and supreme is blue for all 4 lands and black for prime roots.To get good stats, while keeping the color, some tricks can be used. First of all, the priority list is key. If we need to craft an item with a color coming from "low" materials such as beige, we don't want to put more fine / basic materials in the recipe, than we have to.
The item consists of 3 + 3 + 2 + 2 = 10 mats total. If we wanted the color to be beige, the first idea might be to just use beige mats for everything.
If another color beats the desired color we can try and break it down into different colors with prime roots and surface mats - if possible. In this case we want a blue item.
I was always hesitant to include special materials, like generic materials bought with points[2] or those from event mobs. With the introduction of higher grade colored materials the guide is still the same, you just have more options to optimize for desired stats and a specific color outcome.
Thank you for reading!
Arcueid's Crafting Guides Crafting and Colors ⚪ Crafting and Materials ⚪ Crafting and Math |